Technology Updates : People are using Super Mario to benchmark AI now
Source:
Apple Intelligence:
- Game Performance: Anthropic’s Claude 3.7 performed the best, followed by Claude 3.5. Google’s Gemini 1.5 Pro and OpenAI’s GPT-4o struggled.
- Game Mechanism: The game ran in an emulator and integrated with a framework, GamingAgent, to give the AIs control over Mario.
- Reasoning Model Performance: Reasoning models performed worse than “non-reasoning” models, despite being generally stronger on most benchmarks.
- AI Benchmarking Limitations: Games, while useful for benchmarking AI, have limitations as they are abstract, simple, and offer infinite data, unlike the real world.
- Evaluation Crisis in AI: Recent gaming benchmarks highlight a lack of clear metrics to assess the true capabilities of AI models.
- Uncertainty in AI Model Performance: There is a lack of clarity regarding the actual performance and capabilities of current AI models.
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