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The Bill, announced by Acting Minister David Neo, aims to create a more inclusive and future-ready sports ecosystem. For Moonton Games, best known for Mobile Legends: Bang Bang, the move is positive but not a “major leap,” according to Singapore head of esports Daniel Chew. Instead, he described it as a meaningful first step.
Chew noted that while the Bill will not instantly transform the industry, it has already shifted perceptions. Shortly after its approval, partners began reaching out with renewed interest, and previously difficult conversations became possible. The recognition provides greater legitimacy, opening doors for collaboration and growth.
Beyond business impact, both Chew and academics believe the move may help reduce long-standing stigma around gaming. Critics, particularly from older generations, often view esports as mere entertainment or a waste of time. However, formal recognition places esports within a structured sporting framework — involving coaching, physical training, nutrition and psychological support — aligning it more closely with traditional athletics.
Moonton already works with the Singapore Cybersports and Online Gaming Association to promote teamwork and sportsmanship through academy leagues. Educators argue that institutional backing could integrate esports into schools as co-curricular activities, scholarships and specialised curricula, highlighting transferable skills such as strategy, data analysis and communication.
Chew added that esports and traditional sports share core values like discipline and teamwork. Ultimately, the Bill strengthens the broader sporting ecosystem, reinforcing that gaming is no longer just a hobby, but an emerging professional sport with long-term potential in Singapore.
Comments:
As parents, still find it hard to recommend kids to full-time eSports π
Never say never though.
We will see what happens.

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